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All posts by Kieren

This week I’ve:-

  • Oversteer Racing: added functionality to allow players to retire from the race.
  • Oversteer Racing: fixed an issue to increase the precision of lap times.
  • Oversteer Racing: carried on developing code to handle the end of the race.

This week I’ve:-

  • Oversteer Racing: carried on working on code to handle the end of the race
  • Oversteer Racing: updated the UI to show number of laps in the race
  • Oversteer Racing: fixed an issue that meant lap times only displayed to hundredths of a second and not thousandths