Projects
Current projects I’m working on and their status. For details on the table headings see end of page.
Web
Name | Start | Launch | Status | Version | Curr. Tech | Prev. Tech | VCS | Curr. Sprint | Next task |
---|---|---|---|---|---|---|---|---|---|
RF1 | 2000 | 2001 | Release | 3 | Python (Django) | Perl, ASP | Git | – | None |
Glossary | 2009 | 2010 | Release | 2 | PHP (CakePHP) | – | Git | – | Migrate to Django |
Identifier | 2011 | – | Pre-alpha | – | – | – | – | – | Unit tests, migrate to CakePHP 2 |
Article Archive | 2011 | – | Prototype | – | Perl | – | – | – | Port to framework |
Games
Name | Start | Launch | Status | Version | Curr. Tech | Prev. Tech | VCS | Curr. Sprint | Next task |
---|---|---|---|---|---|---|---|---|---|
Bubblision | 2013 | 2015 | Release | 1.11 | Unity | Flash (2003) | Git | Details | |
Oversteer Racing | 2015 | – | Development | – | Unity | – | Git | Details | – |
Physical
No projects currently being tracked.
Key to tables:
- Name – Name of project
- Start – Project start data
- Launch – Date of launch, if applicable (not date of last update)
- Status – Current status of project: Planning, Pre-alpha, Alpha/first playable, Beta, Release
- Version – Current version of the project. This is largely arbitrary and decided by me. The version changes based on changes to the underlying framework versions or significant rewrites of the project code.
- Curr. Tech – Current technology (the main core) being used
- Prev. Tech – A list of technologies used on previous versions if applicable
- VCS – Version control System in use
- Curr. Sprint – The number of the current sprint or link to sprint tracker tool
- Next task – The next task to be completed for projects and/or the primary task of the current sprint