The main achievement for this sprint has been releasing a third alpha of Bubblision – this latest alpha introduces the new level system.
Some tasks completed during this sprint:
- Created the level system
- Changes some of the particle effects
- Limited power-ups to only showing after level three
- Record the highest level a player reaches
- Added a “Paused” message when paused
- Created a pop-up screen between levels
Other tasks:
- Added a blog post to the company website