Archive of posts from September 2016


SunUp #16-37

This week I’ve: Oversteer Racing: updated the telemetry scripts to cope with cars going through the pit lane as well as following the track Oversteer Racing: did a bit of research on alternative shaders for lighting the car Oversteer Racing: tried a few new ideas for moving the camera with the intention of fixing some bugs but also making the game look better Read on