Archive of posts from September 2017


SunUp – #17-36

This week I’ve:- Oversteer Racing: changed the colour of the default shadows to better reflect real life Oversteer Racing: adjusted the rate of tyre wear to separate the effects of tyre wear and fuel usage a bit Oversteer Racing: improved the driving of the AI cars to reduce their lap times to within 0.5 – 1s of the player Oversteer Racing: added support for suggested speeds for AI cars Oversteer Racing: started work on code... Read on