Archive of posts from November 2017
It’s been a busy week and I’ve only achieved a few things:
Oversteer Racing: no development but I have done some reading on player retention
RF1: completed the competition for another year
Misc: reading up on GDPR
Misc: worked with the Google Search Console
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This week has been a busy week and all I’ve managed to do is a bit of planning work for Oversteer Racing.
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This week I’ve:
Oversteer Racing – worked on how AI cars recover when they’ve left the track.
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This week I’ve:
Oversteer Racing – released a video dev blog showing progress
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