2017 Review

Back in January 2017 I set some goals for myself for the coming year… it’s now time to see how I did:

  1. Reach a minimum of “Beta” status with my next game (or better ;-)) and get it out to my playtesters – FAIL, huge FAIL, I’m nowhere near BETA status
  2. Do at least two #screenshotsaturday’s again – I managed one (22/04/2017) so PARTIAL
  3. Find more time to work on my own projects – PARTIAL
  4. Be happier at work – PARTIAL

OK, so a pretty poor year in terms of these goals and I scored only 1.5/4… must try harder!