Bubblision – Sprint 1 start

Background

Bubblision was a (very) basic Flash game I created in 2003 for our Staff Art Show. Now I’d like to create a much improved and bigger version in Unity – for deployment on Android (and hopefully iOS). The game is a small puzzle (casual) game and my plan is to use it as a manageable project for my first experience with Unity. Building on that I can then work on some of the bigger projects I’ve got planned.

Bubblision is the name I used for the Flash title but I may change it before launch for this new version. It’s a bit tricky to say and not very easy to spell… for now it’s a reasonable working title though.

Sprint stories

  1. Set up Git repo
  2. Create Unity project and configure it to use Git
  3. Create game design document/summary
  4. Basic screens/menus
  5. Movement of NPCs

Expected duration

Three weeks (ending 23/10/2013)