In the last sprint I completed:
- Stop new bubbles overlapping
- Made re-instantiated bubbles faster
- Stopped the ‘slow down’ power-up being shown when only one bubble remains
- Cleared power-ups when the last bubble has burst (i.e. end of the game)
- Tweaked the text colour used in the ‘end game’ screen
- Read the Unity documentation on testing
- Play testing
A few other things I did:
- Did some analysis on link profiles and thin content (SEO) for one of my sites