Bubblision – Sprint 12 complete & SunUp #14-12

In the last sprint I completed:

  1. Stop new bubbles overlapping
  2. Made re-instantiated bubbles faster
  3. Stopped the ‘slow down’ power-up being shown when only one bubble remains
  4. Cleared power-ups when the last bubble has burst (i.e. end of the game)
  5. Tweaked the text colour used in the ‘end game’ screen
  6. Read the Unity documentation on testing
  7. Play testing

A few other things I did:

  1. Did some analysis on link profiles and thin content (SEO) for one of my sites