My goals for 2017 are as follows:
- Reach a minimum of “Beta” status with my next game (or better ;-)) and get it out to my playtesters
- Do at least two #screenshotsaturday’s again
- Find more time to work on my own projects
- Be happier at work – at this time I don’t know what this means but I’ve not been happy at work for a while and I need to address this…. somehow.