Goals for 2017

My goals for 2017 are as follows:

  1. Reach a minimum of “Beta” status with my next game (or better ;-)) and get it out to my playtesters
  2. Do at least two #screenshotsaturday’s again
  3. Find more time to work on my own projects
  4. Be happier at work – at this time I don’t know what this means but I’ve not been happy at work for a while and I need to address this…. somehow.