Archive of posts from August 2014


SunUp #14-34

Some of the things I did this week: Finished the save and load game functionality Made the behaviour of the last NPC bubble a bit less erratic 😉 Added code to number the NPC bubbles as part of the changes required to improve the accessibility of the game Finished reading Jacked: The unauthorized behind-the-scenes story of Grand Theft Auto (4/5) Started reading Theory of Fun for Game Design Read on

Bubblision – Sprint 23 complete & SunUp #14-33

Some tasks completed during this sprint: Added some code to try and fix the overlapping NPC bubble bug Added sound for erratic movement of the final bubble Made a good start on adding save game functionality Finished reading Free: How today’s smartest businesses profit by giving something for nothing (4/5) Started reading Jacked: The unauthorized behind-the-scenes story of Grand Theft Auto Unfortunately I couldn’t make the Unity Meet-up this month (something came up at the... Read on

SunUp #14-32

Some of the things I did this week: Added some code to try and fix the overlapping NPC bubble bug Added sound for erratic movement of the final bubble Finished reading Free: How today’s smartest businesses profit by giving something for nothing (4/5) Started reading Jacked: The unauthorized behind-the-scenes story of Grand Theft Auto Read on

Bubblision – Sprint 23 start

Sprint stories My priorities for this sprint are:- Solve bubble overlapping bug Add a settings screen Improve accessibility Add save game functionality Write some more tests Other things:- Sign up for an ad network Expected duration Two weeks (ending 24/08/2014) Extra notes I’m hoping to demo the latest build of the game at the next Unity group meet-up and I’m also doing a “code club” on Unity at work at the end of this sprint…... Read on

Bubblision – Sprint 22 complete & SunUp #14-31

Some tasks completed during this sprint: Show players the colour the next player bubble will be Investigated bubble overlapping bug Made the remaining bubble in a single bubble remaining scenario more erratic in its movement Destroy player bubble if a power-up is hit (user feedback) Read more of Free: How today’s smartest businesses profit by giving something for nothing Read on

SunUp #14-30

I’ve been on holiday so the only relevant thing I did this week was: Read more of Free: How today’s smartest businesses profit by giving something for nothing Read on