SunUp #16-05
This week I’ve: Web: More design work on the landing page for my wife’s company Oversteer Racing: Improved reversing Misc: Submitted company accounts to Companies House Misc: Submitted corporation tax return to HMRC Read on
This week I’ve: Web: More design work on the landing page for my wife’s company Oversteer Racing: Improved reversing Misc: Submitted company accounts to Companies House Misc: Submitted corporation tax return to HMRC Read on
This week I’ve: Web: More design work on the landing page for my wife’s company Oversteer Racing: Started a wiki to help trac game design decisions Oversteer Racing: Limited steering angle with speed to make the game more challenging Read on
This week I’ve: Web: Initial work on the landing page for my wife’s new business Oversteer Racing: Improved acceleration and braking Misc: Wrote my goals for 2016 Read on
My goals for 2016 are as follows: Reach either “first playable” or “Beta” status with my next game (or better ;-)) Do at least two #screenshotsaturday’s (carried over from 2014 and 2015) Do at least one presentation/talk about my games Find more time to work on my own projects Read on
This time last year I set out my goals for 2015, a year has passed so it’s time to review them…. Goals for 2015 and how well I did Get Bubblision in at least one other Android store – DONE 22/02/2015 Create a Bubblision build for iOS – FAIL (Decided to focus on my next game instead) Get an early, but playable, build of my next game – PARTIAL (It’s getting there but still not happy with the... Read on
This week I’ve: Upgraded RF1 to Django 1.8.8 Did my tax return Started work on my company accounts Updated Glossary for 2016 date change Moved Oversteer 2D to Git Worked on 2D car physics Read on
Still lots going on at home so all I’ve done this week is upgrade the current Oversteer2D code to Unity 5.3.1 Read on